If you want to run at all, you’ll be draining specials meter to do so. Check out the video at the end of the review to have a look at some of these crazy moves. If you perform a finisher when your opponent’s health bar is empty then you’ll usually score a knockout for an instant victory. If you store it you can use it quicker later, with less show-boating, giving your opponent less time to kick you in the gut and ruin it for you. Another meter is filled throughout the match, when it’s full you can activate it or store it. Signature moves are pretty damn spectacular, but for the real show you’ll want to activate a finisher. Most wrestlers have a grapple move for both, but some chain a move from a series of strikes while others may leap onto a turnbuckle for a high-flying punisher. These moves are activated by pressing A+X or B+Y. Signature moves can be used when you’ve built up a block on your specials meter, by battering your opponent with strikes and grapples. ![]() You can reply in kind though by pressing RB when the brief prompt flashes up. As with most moves though you’re vulnerable to a well placed counter or reversal. There are a variety of moves for jumping off turnbuckles and they’re all deadly accurate. However, this simplifies things for the more casual player and keeps the multiplayer refreshingly open. It’s mainly noticeable during the throws and grapples as each direction on the d-pad no longer leads to a different move. The number of moves has been dramatically reduced from the yearly WWE games which means the action can become a bit on the stale side after a few hours of solo play. Rey Mysterio would most certainly approve. Any special moves usually send both wrestlers flying into the air and often with a few flashy extra spins for good measure. Play as the likes of Andre the Giant or The Big Show and wallow in the astonishing power as a single punch will send your opponent into the air as you juggle them with follow-up strikes or smash them clean across the ring into a turnbuckle. The outrageous visual design flows over into the combat too. There are no Divas to oggle at, but considering the beefcake visuals, that’s probably a good thing. The first time you see two wrestlers standing toe-to-toe at the start of a match you’ll only be able to think ‘they’re effing huge!’. The character models are beefed up to ridiculous proportions and their faces are amusing cartoonised charactertures of themselves. ![]() The emphasis is on setting everything to the extreme. Expect to battle with the likes of Hulk Hogan, Andre the Giant, Bret ‘Hit Man’ Hart, Ultimate Warrior, Stone Cold, The Rock, John Cena, Triple H, Shaemus and Rey Mysterio. As the UFC games send the wrestling genre towards ever-duller reality the WWE universe gets a style overhaul as WWE All-Stars throws in the biggest, names past and present, into the squared circle.
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